Sevenarches
Sevenarches | |
Nation | |
Titre | Ward of the Druids |
Pays: | River Kingdoms |
Alignement | Neutral |
Capitale | Sevenarches |
Dirigeant | Oakstewards |
Gouvernement | Oligarchy |
natives | Sevenarchers |
adjective | Sevenarches |
Languages | Taldane, Hallit, Sylvan |
religions | Eldest, Green Faith |
regionmap | |
source | People of the River |
Sevenarches | |
---|---|
Cité | |
Nation | River Kingdoms |
Region | Sevenarches |
Taille | Large town |
Population | 4,340 |
Demographies | Human 88%, fey 5%, gnome 4%, halfling 2%, other 1% |
Gouvernement | Mayor and druidic oligarchy |
Alignement | Neutral |
Dirigeant | Mayor Esmet Silkenlock |
Source: Guide to the River Kingdoms, pg(s). 46ff. |
Sevenarches is a town in the southwestern River Kingdoms built around seven stone arches scattered around the settlement. It is an ancient site sacred to elves, but has not been in elven hands since they left Golarion for the safety of Sovyrian millennia ago. Since then, Sevenarches has been under the rule of the Oakstewards. Indeed, Sevenarches is the only surviving kingdom from the initial wave of Kellid migration into the River Kingdoms region after the exit of the elves.[1]
Inhabitants
The Oakstewards are very selective about whom they let approach the community, banning elves and outsiders from approaching, as Sevenarches guards a rift to the First World of the fey. As a result of the rift, followers of the Green Faith are extremely common. Sevenarches is also home to a wide variety of fey and many treants, some of whom live in the city, while others are simply passing through.
Rumour has it that the arches for which the town is named once served as portals to other worlds, perhaps functioning like more powerful elf gates. Kyonin has shown great interest in reclaiming this ancient site, but the Oakstewards refuse any elven entry into Sevenarches. While this problem has yet to come to a head, there are rumours that some elves have been considering radical solutions to get rid of the human rulers of the town.[2]
History
In 4256 AR, the druids were briefly ousted from control by the Intilporium, a Taldan wizard family.[3]
Economy
The town of Sevenarches is the first major stop for pilgrims and traders headed north on the Sellen.[4] Two competitive supply companies are located in the town: Sellenmark Supply and Auldwell's.[4]
Geography
The ancient forest known as The Elderwoods marks the southern border of the land.[4]
Sites
References
- ↑ Modèle:Cite book/People of the River
- ↑ Erik Mona et al. (2008). Campaign Setting, p. 128. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
- ↑ Modèle:Cite book/Guide to the River Kingdoms
- ↑ 4,0 4,1 et 4,2 Modèle:Cite book/Guide to the River Kingdoms