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  • ...cle of the Righteous|8}}</ref> Legends hold that Ashava seeks out lonely [[ghost]]s who have become lost, leading them to safety at night. Graveyard shrines [[Category:Elysium/Inhabitants]]
    3 Kio (465 mots) - 6 août 2017 à 12:11
  • | race = [[Human]] ([[Chelaxian]]) [[ghost]] [[Category:Magnimar/Inhabitants]]
    9 Kio (1 457 mots) - 6 août 2017 à 12:10
  • o (at will)-acid splash, detect magic, ghost sound (DC 13), [[Category:Human/Inhabitants]]
    8 Kio (1 151 mots) - 24 janvier 2017 à 00:42
  • ...g adventurer. Rarely, one might come across an abandoned frmstead or small ghost town here. The only other sites of real interest remain the numerous cyclop ...cold climate have produced a region where frming is nearly impossible. The inhabitants must hunt and travel to survive, chasing the herds, gathering wild tubers a
    23 Kio (3 745 mots) - 16 janvier 2017 à 16:38
  • Clerics of Mahathallah can prepare ghost sound and prestidigitation as orisons, disguise self as a 1st-level spell, [[Category:Hell/Inhabitants]]
    23 Kio (3 655 mots) - 23 janvier 2017 à 00:08
  • ...their individual motivations are likely as varied as the city’s disparate inhabitants. Some of the wormfolk here sport the elaborate golden headpieces and jewelr ...de 308) gibbered and screeched. The other half of the city was held by the ghost of a guardian naga and a clan of halfling balloonists, who engaged in a da
    35 Kio (5 683 mots) - 11 juin 2017 à 22:53