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'''Osirion'''<ref>'''A large poster map of Osirion is included in this product: '''{{Cite book/Mummy's Mask Poster Map Folio}}</ref> (pronounced oh-SEER-ee-on)<ref>{{Cite book/Campaign Setting|247}}</ref> is not only one of the oldest [[human]] nations currently in existence in the [[Inner Sea region]], but has been one of the most powerful and influential since [[Earthfall]].
'''Osirion'''<ref>'''A large poster map of Osirion is included in this product: '''{{Cite book/Mummy's Mask Poster Map Folio}}</ref> (pronounced oh-SEER-ee-on)<ref>{{Cite book/Campaign Setting|247}}</ref> is not only one of the oldest [[human]] nations currently in existence in the [[Inner Sea region]], but has been one of the most powerful and influential since [[Earthfall]].


== History ==<!-- The article [[Ancient Osirion]] links here -->
=History =<!-- The article [[Ancient Osirion]] links here -->
{{Main|History of Osirion}}
{{Main|History of Osirion}}
{{See also|Timeline of Osirion|Pharaoh}}
{{See also|Timeline of Osirion|Pharaoh}}


The founding of Osirion in [[-3470 AR]] is used by historians as the marker for the beginning of the [[Age of Destiny]]. Osirion served as the trailblazer, marking humanity's re-emergence from barbarism of the [[Age of Anguish]].<ref name="ISWG-34">{{Cite book/The Inner Sea World Guide|34}}</ref> A follower of [[Nethys]] named [[Azghaad]] united the warring tribes along the [[Sphinx River]] and became the first pharaoh, a tradition of rulership that has continued (with long interruptions) to the present day. Under the rule of successive [[God-Kings]] the land prospered and expanded, at its height ruling much of northern [[Garund]],<ref name="Gaz47">{{Cite book/Gazetteer|47}}</ref> including land ruled today by the countries of [[Geb]], [[Katapesh]], [[Nex]], [[Thuvia]], and [[Rahadoum]]. Osiriontologists often refer to the nation during its roughly 5,000-year span of pharaonic rule between its founding and the [[Kelesh]]ite takeover in [[1532 AR]] (see below) as '''Ancient Osirion'''.<ref name="ISWG-212">{{cite book/The Inner Sea World Guide|212}}</ref>
La fondation d'Osirion en[[-3470 AR]] est utilisée par les historiens comme marqueur du début de [[Age of Destiny]]. Osirion a servi de pionnier, marquant la réémergence de l'humanité contre la barbarie de [[Age of Anguish]]. <Ref name = "ISWG-34"> {{Cite book / The Inner Sea World Guide | 34}} </ ref > Un adepte de [[Nethys]] nommé [[Azghaad]] a uni les tribus belligérantes le long de la [[Sphinx River]] et est devenu le premier pharaon, une tradition de règne qui a continué (avec de longues interruptions) jusqu'à nos jours. En vertu de règnes des successifs [[Dieux-Rois]], la terre a prospéré et s'est développée, à son apogée, au plus grand nombre du nord [[Garund]], <ref name = "Gaz47"> {{Cite book / Gazetteer | 47}} < / Ref> y compris les terres contrôlé aujourd'hui par les pays de [[Geb]], [[Katapesh]], [[Nex]], [[Thuvia]] et [[Rahadoum]]. Les ostiriontologues se réfèrent souvent à la nation au cours de sa période de 5 000 ans de domination pharaonique entre sa fondation et la prise de possession par le [[Kelesh]] en[[1532 AR]] (voir ci-dessous) comme l'«Ancien Osirion».<ref name="ISWG-212">{{cite book/The Inner Sea World Guide|212}}</ref>
 
== Pharaonic rule ==


=== Pharaonic rule ===<!-- [[Age of the Black Sphinx]] redirects here -->
[[File:Lost Cities cover.jpg|thumb|right|200px|Osirion's ruins can be dangerous to explore.]]
[[File:Lost Cities cover.jpg|thumb|right|200px|Osirion's ruins can be dangerous to explore.]]
A period of decline followed, which was halted when the country was re-unified under the [[Pharaohs of Ascension|Four Pharaohs of Ascension]], marking the country’s Second Age.<ref name="Gaz47" /> However, the decline continued when the reign of the Four Pharaohs came to an end.<ref name="ISWG35">{{Cite book/The Inner Sea World Guide|35}}</ref> 


=== Qadiran satrapy and Keleshite sultanate ===
Une période de déclin a suivi, qui a été interrompue lorsque le pays a été ré-unifié sous les [[Pharaons de l'Ascension | Quatre Pharaons de l'Ascension]], marquant le deuxième âge du pays. <Ref name = "Gaz47" /> Cependant, le déclin A continué lorsque le règne des Quatre Pharaons a pris fin.<ref name="ISWG35">{{Cite book/The Inner Sea World Guide|35}}</ref> 
Osirian independence ended following the assassination of  Pharaoh [[Menedes XXVI]] in [[1532 AR]], which led to the overthrow of the pharaonic dynasty. The country became a [[satrapy]] of the [[Kelesh|Empire of Kelesh]].


By [[2217 AR]], a sect of [[Sarenrae]] known as the [[Cult of the Dawnflower]] was flourishing in Osirion, but the Qadiri satrapy viewed it as a threat. The cult’s leaders were driven into exile in the desert.
== Qadiran satrapy and Keleshite sultanate ==


In [[2253 AR]], the Cult assassinated the last Qadiran [[satrap]], ending their exile and leading to the establishment of a line of Keleshite sultans independent of the Empire. <ref name="ISWG35" /><ref name="ISWG147">{{Cite book/The Inner Sea World Guide|147}}</ref>
L'indépendance d'Osirian a pris fin après l'assassinat de Pharaon [[Menedes XXVI]] en [[1532 AR]], ce qui a conduit au renversement de la dynastie pharaonique. Le pays est devenu [[satrapy]] du [[Kelesh | Empire of Kelesh]].


=== Independence ===
En [[2217 AR]], une secte de [[Sarenrae]] connue sous le nom [[Cult of the Dawnflower]] était florissante à Osirion, mais la satrapie de Qadiri l'a considérée comme une menace. Les chefs du culte ont été conduits en exil dans le désert.
After 3,000 years, Osirian independence was restored in [[4609 AR]], when the Keleshite sultan was overthrown and replaced by Prince [[Khemet I]], who traced his ancestry back to the ancient pharaohs.


Khemet I was succeeded by his son [[Khemet II]], who in turn was followed by his son, the current ruler [[Khemet III]].<ref name="ISWG35" /><ref name="ISWG147" /> Under his rule, parts of the country have been opened to foreign treasure hunters and researchers.<ref>{{Cite book/The Inner Sea World Guide|149}}</ref>
En [[2253 AR]], le Culte a assassiné le dernier Qadiran [[satrap]], en finissant avec son exil et menant à l'établissement d'une ligne de sultans keleshites indépendants de l'Empire. <ref name="ISWG35" /><ref name="ISWG147">{{Cite book/The Inner Sea World Guide|147}}</ref>


== Government ==
== Independence ==
[[Khemet III|The Ruby Prince Khemet III]] rules as the divine monarch of the re-emerging nation. His chief advisor is the invisible [[fire elemental]] [[Janhelia]]. Some fear that Khemet is becoming embroiled in the complex politics of the savage [[elemental]] clans that inhabit Osirion's desert regions. Khemet and his family are protected by an elite unit known as the [[Risen Guard]]. While Khemet's rule is absolute, the day-to-day administration of Osirion is handled by the [[Council of Sun and Sky]]. In theory the Council is an independent body, but most Osirians realise the true power is held by the Ruby Prince.<ref>{{Cite book/The Inner Sea World Guide|147-148}}</ref>
 
Après 3 000 ans, l'indépendance d'Osirian a été restaurée en [4609 AR], lorsque le sultan keleshite a été renversé et remplacé par le prince [[Khemet I]], qui a tracé son ancêtre aux anciens pharaons.
 
Khemet a été remplacé par son fils [[Khemet II]], qui a été suivi par son fils, le dirigeant actuel [[Khemet III]].<ref name="ISWG35" /><ref name="ISWG147" /> Under his rule, parts of the country have been opened to foreign treasure hunters and researchers.<ref>{{Cite book/The Inner Sea World Guide|149}}</ref>
 
= Government =
 
[[Khemet III | Le Prince Ruby Khemet III]] est le monarque divin de la nation ré-émergente. Son principal conseiller est l'invisible [[élément élémentaire du feu]] [[Janhelia]]. Certains craignent que Khemet ne soit impliqué dans la politique complexe des clans sauvages [[élémentaires]] qui habitent les régions désertiques d'Osirion. Khemet et sa famille sont protégés par une unité d'élite connue sous le nom de [[Risen Guard]]. Alors que le règne de Khemet est absolue, l'administration quotidienne d'Osirion est traitée par [[Council of Sun and Sky]]. En théorie, le Conseil est un organisme indépendant, mais la plupart des Osiriens se rendent compte que le vrai prince est le prince de Ruby.<ref>{{Cite book/The Inner Sea World Guide|147-148}}</ref>
 
= Geography =


== Geography ==
[[File:Valley of the pyramids.jpg|right|thumb|200px|Valley of the Pyramids.]]
[[File:Valley of the pyramids.jpg|right|thumb|200px|Valley of the Pyramids.]]


This primarily desert nation occupies the northeastern corner of the continent of [[Garund]]. It is bordered on the north by the [[Inner Sea]] and the east by the [[Obari Ocean]]. Its western border (where it meets the nation of [[Thuvia]]) is established by the banks of the [[Junira River]], while the [[Barrier Wall]] and the [[Brazen Peaks]] provide a natural barrier to the south, where Osirion's former holding of [[Katapesh]] stretches into further expanses of desert. The two mountain ranges are separated by the [[Kho-Rarne Pass]] which leads to the [[Mwangi Expanse]].<ref name="ISWG-148" />
Cette nation principalement déserte occupe le coin nord-est du continent [[Garund]]. Il est bordé au nord par [[Inner Sea]] et à l'est par [[Obari Ocean]]. Sa frontière occidentale (où elle rencontre la nation [[Thuvia]]) est établie par les rives de la [[rivière Junira]], tandis que le [[Mur de la barrière]] et [[les calces de Brazen]] constituent un obstacle naturel au sud, où l'ancienne tenue d'Osirion le [[Katapesh]] s'étend dans de nouvelles étendues de désert. Les deux chaînes de montagnes sont séparées par [[Kho-Rarne Pass]] qui mène à [[Mwangi Expanse]].<ref name="ISWG-148" />
 
== Deserts ==


=== Deserts ===
Le désert domine l'intérieur du pays, qui contient quelques-unes des plus grandes falaises arides sur [[Golarion]]. <Ref name = "ISWG-146"> {{cite book / The Inner Sea World Guide | 146}} </ ref> Le désert de l'Ouest a la [[Péninsule d'Alamein]] sur la côte nord, tandis qu'à l'ouest se trouvent les [[Cliffs de Kusha-ta-Pahk]]; À l'est de la péninsule se trouve la [[Côte des Graves]]. Au sud de la péninsule se situe les [[Glazen Sheets]], séparés des [[Footprints of Rovagug|Les Pas de Rovagug]] par la [[Scarab River|Rivière Scarabée]]. Le désert central a [[Sahure Wastes|Désolations de Sahure]] au nord et les [[Parches Dunes|Dunes de Parches]] au sud. Les séparations sont la chaîne de montagnes connue sous le nom de [[Pillars of the Sun]]. Le désert est ensuite divisé en deux par la puissante [[Sphinx River]]. La plupart des grandes villes du pays se trouvent sur la rivière ou ses affluents, avec la capitale [[Sothis]], à la bouche où elle atteint la [[Mer intérieure]]. Le désert oriental a les [[Underdunes] impressionnantes] au nord et les [[Collines de sel]] au sud, séparés par les [[Montagnes brillantes]]. Les caractéristiques du littoral oriental comprennent le [[Burning Cape]] et la [[Côte du Scorpion]].<ref name="ISWG-148">{{Cite book/The Inner Sea World Guide|148}}</ref>
The desert interior dominates the country, which contains some of the largest arid wastelands on [[Golarion]].<ref name="ISWG-146">{{cite book/The Inner Sea World Guide|146}}</ref> The western desert has the [[Alamein Peninsula]] on the north coast, while to its west lie the the [[Cliffs of Kusha-ta-Pahk]]; to the east of the peninsular is the [[Coast of Graves]]. South of the peninsular is the [[Glazen Sheets]], separated from the [[Footprints of Rovagug]] by the [[Scarab River]]. The central desert has the [[Sahure Wastes]] to the north and the [[Parched Dunes]] to the south. Separating them are the mountain range known as the [[Pillars of the Sun]]. The desert is then bisected by the mighty [[Sphinx River]]. Most of the country’s major cities lie on the river or its tributaries, with the capital, [[Sothis]], at the mouth where it reaches the [[Inner Sea]]. The eastern desert has the impressive [[Underdunes]] to the north and the [[Salt Hills]] to the south, separated by the [[Shining Mountains]]. Features of the eastern coastline include the [[Burning Cape]] and the [[Scorpion Coast]].<ref name="ISWG-148">{{Cite book/The Inner Sea World Guide|148}}</ref>


=== Rivers ===
=== Rivers ===
[[File:Crocodile wrestling.jpg|right|200px|thumb|Osirion's rivers hold many dangers]]
[[File:Crocodile wrestling.jpg|right|200px|thumb|Osirion's rivers hold many dangers]]
Osirion could not exist without the Sphinx River and its tributaries (the [[Asp River|Asp]] and the [[Crook River|Crook]]). They provide a yearlong source of fresh water to this otherwise inhospitable land, and it is not surprising that the vast majority of the nation's inhabitants live along their banks. The rivers are not without danger, however, as they flood seasonally and are also home to the black-scaled [[crocodile]]s known as [[hetkoshu]].<ref name="ISWG-146" />
Osirion could not exist without the Sphinx River and its tributaries (the [[Asp River|Asp]] and the [[Crook River|Crook]]). They provide a yearlong source of fresh water to this otherwise inhospitable land, and it is not surprising that the vast majority of the nation's inhabitants live along their banks. The rivers are not without danger, however, as they flood seasonally and are also home to the black-scaled [[crocodile]]s known as [[hetkoshu]].<ref name="ISWG-146" />
Ligne 61 : Ligne 69 :
A nomadic offshoot of the Garundi, the [[Yerbira]], inhabit Osirion's western desert.<ref>{{cite book/Osirion, Legacy of Pharaohs|20}}</ref>
A nomadic offshoot of the Garundi, the [[Yerbira]], inhabit Osirion's western desert.<ref>{{cite book/Osirion, Legacy of Pharaohs|20}}</ref>


== Religion ==
= Religion =
 
The most common religions are those of [[Abadar]], [[Nethys]], [[Pharasma]], and the other major gods of Osirion, but the country has several unique faiths, including the twin serpent cults of [[Wadjet]] and [[Apep]] and the dung beetle [[Khepri]], a cult for peasants.<ref>{{Cite book/Osirion, Land of Pharaohs|24-25}}</ref> Despite the efforts of the Keleshite rulers, the worship of Osirion's native beast-headed gods has continued to the present.<ref name="OLoP-24">{{Cite book/Osirion, Land of Pharaohs|24}}</ref> The shaven-headed Osirian priests usually wear white robes with fringed kirtles, and sometimes ornate pectorals or headscarves, veils, or metal or leather masks.<ref name="OLoP-24" /> The churches of [[Sarenrae]], [[Nethys]], and [[Pharasma]] have played a particularly prominent role in Osirian history. Osirian worshippers of [[Irori]] tend to cluster in isolated communities in valleys among the [[Barrier Wall]] and [[Brazen Peaks]], including the [[Temple of An-Alak]] in the [[Salt Hills]], the [[Stepped Tower of Djedefar]] on the [[Alamein Peninsula]], and the ritual center of the [[Monastery of Tar Kuata]] beyond the [[Footprints of Rovagug]].<ref>{{Cite book/Osirion, Land of Pharaohs|8-9}}</ref>
The most common religions are those of [[Abadar]], [[Nethys]], [[Pharasma]], and the other major gods of Osirion, but the country has several unique faiths, including the twin serpent cults of [[Wadjet]] and [[Apep]] and the dung beetle [[Khepri]], a cult for peasants.<ref>{{Cite book/Osirion, Land of Pharaohs|24-25}}</ref> Despite the efforts of the Keleshite rulers, the worship of Osirion's native beast-headed gods has continued to the present.<ref name="OLoP-24">{{Cite book/Osirion, Land of Pharaohs|24}}</ref> The shaven-headed Osirian priests usually wear white robes with fringed kirtles, and sometimes ornate pectorals or headscarves, veils, or metal or leather masks.<ref name="OLoP-24" /> The churches of [[Sarenrae]], [[Nethys]], and [[Pharasma]] have played a particularly prominent role in Osirian history. Osirian worshippers of [[Irori]] tend to cluster in isolated communities in valleys among the [[Barrier Wall]] and [[Brazen Peaks]], including the [[Temple of An-Alak]] in the [[Salt Hills]], the [[Stepped Tower of Djedefar]] on the [[Alamein Peninsula]], and the ritual center of the [[Monastery of Tar Kuata]] beyond the [[Footprints of Rovagug]].<ref>{{Cite book/Osirion, Land of Pharaohs|8-9}}</ref>


== Magic ==
= Magic =
Spellcasters in Osirion have access to some unique spells and abilities. Those practised in [[metamagic]] can convert a spell into a ''thanatopic spell'', which can pierce wards against negative energy or use negative energy effects to destroy undead, or a ''threnodic spell'', which can convert mind-affecting spells into effects capable of influencing or controlling undead.<ref name="OLoP-27">{{Cite book/Osirion, Land of Pharaohs|27}}</ref> The country's most infamous tome of necromancy are the papyrus scrolls known as the ''[[Aleh Almaktoum]]'', the Book of the Dead, found in the collections of Osirian archmages.<ref name="OLoP-27-28">{{Cite book/Osirion, Land of Pharaohs|27-28}}</ref> Several uncommon spells are familiar to Osirian magicians, including ''[[boneshatter]]'', ''[[canopic conversion]]'', ''[[Sands of time|sands of time]]'', ''[[spectral saluqi]]'', and ''[[tomb legion]]''.<ref name="OLoP-27-28" />
Spellcasters in Osirion have access to some unique spells and abilities. Those practised in [[metamagic]] can convert a spell into a ''thanatopic spell'', which can pierce wards against negative energy or use negative energy effects to destroy undead, or a ''threnodic spell'', which can convert mind-affecting spells into effects capable of influencing or controlling undead.<ref name="OLoP-27">{{Cite book/Osirion, Land of Pharaohs|27}}</ref> The country's most infamous tome of necromancy are the papyrus scrolls known as the ''[[Aleh Almaktoum]]'', the Book of the Dead, found in the collections of Osirian archmages.<ref name="OLoP-27-28">{{Cite book/Osirion, Land of Pharaohs|27-28}}</ref> Several uncommon spells are familiar to Osirian magicians, including ''[[boneshatter]]'', ''[[canopic conversion]]'', ''[[Sands of time|sands of time]]'', ''[[spectral saluqi]]'', and ''[[tomb legion]]''.<ref name="OLoP-27-28" />


== References ==
= References =
Paizo published a major work about Osirion called ''[[Osirion, Legacy of Pharaohs]]''.
Paizo published a major work about Osirion called ''[[Osirion, Legacy of Pharaohs]]''.
{{Refs|2}}
{{Refs|2}}

Version du 23 juillet 2017 à 13:30

Osirion
Osirion.
Nation
Titre Land of the Pharaohs
Pays:
Alignement Lawful neutral
Capitale Sothis
Dirigeant Ruby Prince Khemet III
Gouvernement Celestial monarchy
natives Osirians
adjective Osirian
Languages Osiriani
religions Abadar, Irori, Lamashtu, Nethys, Norgorber, Pharasma, Rovagug, Sarenrae
regionmap
source Osirion, Legacy of Pharaohs


Osirion[1] (pronounced oh-SEER-ee-on)[2] is not only one of the oldest human nations currently in existence in the Inner Sea region, but has been one of the most powerful and influential since Earthfall.

History

Modèle:See also

La fondation d'Osirion en-3470 AR est utilisée par les historiens comme marqueur du début de Age of Destiny. Osirion a servi de pionnier, marquant la réémergence de l'humanité contre la barbarie de Age of Anguish. Erreur de référence : Balise fermante </ref> manquante pour la balise <ref>

Pharaonic rule

Fichier:Lost Cities cover.jpg
Osirion's ruins can be dangerous to explore.

Une période de déclin a suivi, qui a été interrompue lorsque le pays a été ré-unifié sous les Quatre Pharaons de l'Ascension, marquant le deuxième âge du pays. [3] Cependant, le déclin A continué lorsque le règne des Quatre Pharaons a pris fin.[4]

Qadiran satrapy and Keleshite sultanate

L'indépendance d'Osirian a pris fin après l'assassinat de Pharaon Menedes XXVI en 1532 AR, ce qui a conduit au renversement de la dynastie pharaonique. Le pays est devenu satrapy du Empire of Kelesh.

En 2217 AR, une secte de Sarenrae connue sous le nom Cult of the Dawnflower était florissante à Osirion, mais la satrapie de Qadiri l'a considérée comme une menace. Les chefs du culte ont été conduits en exil dans le désert.

En 2253 AR, le Culte a assassiné le dernier Qadiran satrap, en finissant avec son exil et menant à l'établissement d'une ligne de sultans keleshites indépendants de l'Empire. [4][5]

Independence

Après 3 000 ans, l'indépendance d'Osirian a été restaurée en [4609 AR], lorsque le sultan keleshite a été renversé et remplacé par le prince Khemet I, qui a tracé son ancêtre aux anciens pharaons.

Khemet a été remplacé par son fils Khemet II, qui a été suivi par son fils, le dirigeant actuel Khemet III.[4][5] Under his rule, parts of the country have been opened to foreign treasure hunters and researchers.[6]

Government

Le Prince Ruby Khemet III est le monarque divin de la nation ré-émergente. Son principal conseiller est l'invisible élément élémentaire du feu Janhelia. Certains craignent que Khemet ne soit impliqué dans la politique complexe des clans sauvages élémentaires qui habitent les régions désertiques d'Osirion. Khemet et sa famille sont protégés par une unité d'élite connue sous le nom de Risen Guard. Alors que le règne de Khemet est absolue, l'administration quotidienne d'Osirion est traitée par Council of Sun and Sky. En théorie, le Conseil est un organisme indépendant, mais la plupart des Osiriens se rendent compte que le vrai prince est le prince de Ruby.[7]

Geography

Fichier:Valley of the pyramids.jpg
Valley of the Pyramids.

Cette nation principalement déserte occupe le coin nord-est du continent Garund. Il est bordé au nord par Inner Sea et à l'est par Obari Ocean. Sa frontière occidentale (où elle rencontre la nation Thuvia) est établie par les rives de la rivière Junira, tandis que le Mur de la barrière et les calces de Brazen constituent un obstacle naturel au sud, où l'ancienne tenue d'Osirion le Katapesh s'étend dans de nouvelles étendues de désert. Les deux chaînes de montagnes sont séparées par Kho-Rarne Pass qui mène à Mwangi Expanse.[8]

Deserts

Le désert domine l'intérieur du pays, qui contient quelques-unes des plus grandes falaises arides sur Golarion. Erreur de référence : Balise fermante </ref> manquante pour la balise <ref>

Rivers

Fichier:Crocodile wrestling.jpg
Osirion's rivers hold many dangers

Osirion could not exist without the Sphinx River and its tributaries (the Asp and the Crook). They provide a yearlong source of fresh water to this otherwise inhospitable land, and it is not surprising that the vast majority of the nation's inhabitants live along their banks. The rivers are not without danger, however, as they flood seasonally and are also home to the black-scaled crocodiles known as hetkoshu.[9]

People

Osirians are wise people who look deep into the past for answers to present troubles. Their sense of history gives them a unique perspective on the ebb and flow of power in the political landscape of the modern Inner Sea. Many folk of Osirion are of old Garundi blood, bronze-skinned, and gifted with the noble bearing of the ancient pharaohs.[10]

A nomadic offshoot of the Garundi, the Yerbira, inhabit Osirion's western desert.[11]

Religion

The most common religions are those of Abadar, Nethys, Pharasma, and the other major gods of Osirion, but the country has several unique faiths, including the twin serpent cults of Wadjet and Apep and the dung beetle Khepri, a cult for peasants.[12] Despite the efforts of the Keleshite rulers, the worship of Osirion's native beast-headed gods has continued to the present.[13] The shaven-headed Osirian priests usually wear white robes with fringed kirtles, and sometimes ornate pectorals or headscarves, veils, or metal or leather masks.[13] The churches of Sarenrae, Nethys, and Pharasma have played a particularly prominent role in Osirian history. Osirian worshippers of Irori tend to cluster in isolated communities in valleys among the Barrier Wall and Brazen Peaks, including the Temple of An-Alak in the Salt Hills, the Stepped Tower of Djedefar on the Alamein Peninsula, and the ritual center of the Monastery of Tar Kuata beyond the Footprints of Rovagug.[14]

Magic

Spellcasters in Osirion have access to some unique spells and abilities. Those practised in metamagic can convert a spell into a thanatopic spell, which can pierce wards against negative energy or use negative energy effects to destroy undead, or a threnodic spell, which can convert mind-affecting spells into effects capable of influencing or controlling undead.[15] The country's most infamous tome of necromancy are the papyrus scrolls known as the Aleh Almaktoum, the Book of the Dead, found in the collections of Osirian archmages.[16] Several uncommon spells are familiar to Osirian magicians, including boneshatter, canopic conversion, sands of time, spectral saluqi, and tomb legion.[16]

References

Paizo published a major work about Osirion called Osirion, Legacy of Pharaohs.

  1. A large poster map of Osirion is included in this product: Modèle:Cite book/Mummy's Mask Poster Map Folio
  2. Erik Mona et al. (2008). Campaign Setting, p. 247. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  3. Erreur de référence : Balise <ref> incorrecte : aucun texte n’a été fourni pour les références nommées Gaz47
  4. 4,0 4,1 et 4,2 James Jacobs et al. (2011). The Inner Sea World Guide, p. 35. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  5. 5,0 et 5,1 James Jacobs et al. (2011). The Inner Sea World Guide, p. 147. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  6. James Jacobs et al. (2011). The Inner Sea World Guide, p. 149. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  7. James Jacobs et al. (2011). The Inner Sea World Guide, p. 147-148. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  8. Erreur de référence : Balise <ref> incorrecte : aucun texte n’a été fourni pour les références nommées ISWG-148
  9. Erreur de référence : Balise <ref> incorrecte : aucun texte n’a été fourni pour les références nommées ISWG-146
  10. Modèle:Cite web
  11. Modèle:Cite book/Osirion, Legacy of Pharaohs
  12. Modèle:Cite book/Osirion, Land of Pharaohs
  13. 13,0 et 13,1 Modèle:Cite book/Osirion, Land of Pharaohs
  14. Modèle:Cite book/Osirion, Land of Pharaohs
  15. Modèle:Cite book/Osirion, Land of Pharaohs
  16. 16,0 et 16,1 Modèle:Cite book/Osirion, Land of Pharaohs

Modèle:Osirion navbox Modèle:Garund